A downloadable game


Mega Man: The Sequel Wars is a fan-made homebrew remake of Mega Man 4, 5 and 6 for the Sega Mega Drive, following in the footsteps of the officially released Mega Man: The Wily Wars. It aims to carefully recreate the NES classics while giving them a fresh 16-bit coat of paint and a rearranged soundtrack. It also aims to improve on the foundation of Wily Wars by enhancing both the presentation and gameplay.


Episode Red is the first release of the project, containing the full remake of Mega Man 4. Alongside the original game's content, a slew of new features are added to spice up the experience for returning players.


NOTE: this is not a rom hack of Wily Wars! It is fully coded from scratch in C using the SGDK library. As such, the game will be distributed as full ROM releases as there is no original game to patch to.

FEATURES

-Faithful recreations of the original games, with extensive research done to make everything accounted for.

-Smooth controls that avoid all of the shortcomings of the original Wily Wars and its control issues.

-Refined 16-bit graphics that use the Mega Drive's superior visual capabilities to their fullest, with detailed environments and elaborate parallax backgrounds.

-Original soundtrack featuring both remakes of the original tunes and all-new compositions. Comes in both Classic (original Wily Wars style) and Modern (Regular) flavours.

-New characters to play - including Proto Man who can deflect bullets with his shield, and Roll who uses her broom to mop up enemies in close range.

-More gameplay options including the ability to use any weapon from 4-6!

Please read the included readme file for instructions on how to run the game.
Current version: v1.1

StatusReleased
Rating
Rated 5.0 out of 5 stars
(43 total ratings)
AuthorWoodfrog
GenrePlatformer

Download

Download
Mega Man The Sequel Wars Episode Red v1_1.zip 1 MB
Download
(OLD VERSION) Mega Man The Sequel Wars Episode Red (v1_0).zip 1 MB

Development log

Comments

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Viewing most recent comments 1 to 40 of 90 · Next page · Last page
(1 edit)

I love the game when is mega man 5 and 6 coming out?


Thank you

I don't know, I'm waiting for these 2 parts

(1 edit)

I can't damage Wily Boss 2nd form as Roll.

EDIT: Nevermind, now it worked

(+1)

Really impressed with this. Really well done and brought back a lot of fond memories. Lots of great developers out there making some truly great Mega Man games (and then again there are some bad ones...)

Oh and thank you for taking away that annoying Transformation animation for the MM6 Jet and Power Suit..

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I'm waiting for the last two games, to be honest, I liked the game since I played all 6 parts on Pegasus

there are 2 gifs from 2 stages of mega man 5 and they are gyro man and crystal man

Played on Mega Drive 2017 by Tectoy (Brazilian model).
Spectacular job on Mega Man 4!

can we donate to this project?

Is there any information about the project continuing to make parts 2 and 3 or has it been cancelled?

still going they just posted an update on twitter and i think they uploaded a youtube vid as well.

Hello, I'm playing the Mega Man The Sequel Wars Episode Red v1_1.bin and for the second time in the Dr Cossack castle the game crashed, I'm going to play another time and record to see if I can recreate the moment when this happened.

May be an image of television and text

(+1)

I played Wily Wars since I was a kid on my Mega Drive, and that's how I got to know the original trilogy, but in my country Argentina, the Sega country par excellence. And now to be able to play this, it's a trip to the past, tested on my Model 1 (Pal-N) and it works correctly. Thanks a lot. 

Acá otro argentino también jugando al Sequel Wars, cumplió ese sueño que tenía de chico de imaginarme un "Wily Wars 2" con el 4, 5 y 6 jaja

(+1)

I belive that already other people have already ask this,
but will you guys take in consideration of making even 5 and 6?

(1 edit) (+2)

they will make an mm5 & 6, eventually.  it's just that you have to wait a while until the creators are ready to release them and will make a new announcement for them.

(2 edits)

Yes, they've been in the dark for a while now and we can find 0% info about a possible release of the next episode, which is very impressive because of the internet and all.

Hey, I've encountered a wild softlock when playing Roll vs Wily Machine attempting a basic weapon only run.
I remember I entered Wily fight, defeated the machine with the broom and the game softlocked, leaving just the big skull part on the screen and nothing else. Game was not reacting to my input.
(I dunno if it's relevant, but I remember I also paused and unpaused once before the fight)
Settings: Difficulty hard, infinite lives, disabled boss intros, default the rest.

Besides, is Roll's buster shot riffle lower than Megaman's? Because my friend reported that hitting phase 2's weak point was way harder as Roll.

(-1)

When I download the game both versions Mega Man 4 and 5 both say "Coming Soon"...can you tell me if there is a fix for this? or do I have to beat MM4 to unlock MM5 & MM6? Thank you.

The other ones ain't ready yet.

you have to wait until a new version is released that will include MM5 & MM6.  as the person earlier said before me, those games are not ready nor available yet and are still in production

Easy infinite/10 its spectacular

what's the difference between v1.0 and v1.1?

Alot of bugs fixed and a new mode in the modifiers 

Thank you

Your welcome

It's Amazing. Awesome Genesis Pallettes. Hopefully I Bet There Will Be a Power Battle Fighters Difficulty And or A Mode After All 3 Games & Wily Tower 2 (if it's there) Are Completed As a True Mega Man Fan.

(+1)

I love it

(1 edit)

I've already played and finished with the 3 characters this bad ass game in my girlfriend's PS3. Yet I'd like to ask for a request. Can you please make in the options that you can choose the pet partner for Megaman/Roll? So you can play also with Megaman/Tango and Roll/Rush. Thanks.

(1 edit)

cool

Yo awesome!!

When it's finished will you release the source code?

Anyone know why this does not work properly on an Analogue Mega SG? The game boots up, but there's no audio at all. Just a few bleeps and bloops. I am using a Mega Everdrive X5 cart. It plays fine on my model 2 original Genny. Thanks!

do you have the latest firmware for both your Mega SG console and Mega Everdrive X5 cart?  update the firmware on both of them first

Nice game. Here's my article on GamersGlobal about (in german):

https://www.gamersglobal.de/user-artikel/fangame-mega-man-the-sequel-wars

This game is good

Very lovely remake of the NES original. Our German-language review can be found in our recorded livestream starting at 05:20:09. Automatic subtitles should be available soon (switch on, if necessary). Subscription to our YouTube or Twitch channel is welcome. 🙂

Nice Fan Game!

by the way, Do you know The Krion Conquest / Magical Kids Doropie?

(+1)

Bug found: https://clips.twitch.tv/LuckySpoopyDiscBIRB-YvPukj2fRJBv5VVC

(+1)

I look forward to the Megaman 6 remake, and I wonder if there will be a Wily Tower like in The Wily Wars.

In the meantime, I'll play the Megaman 4 remake to sate my Megaman hunger. XD

And I Look Forward That if There Is, After Completing it, Hopefully It Adds a Power Battle Fighters Mode if All Completed.

(+1)

This is so amazing, everything about this is amazing. I can't wait for the next episode.

I wonder if theirs going to be a Wily Tower 2 included also.

(1 edit) (+1)

I wonder the same. I don't really care if they'll add extra content, because the work they're doing is already so amazing, but I would be curious if we could see a couple original bosses created by this team. The 3 bosses from The Wily Wars were kinda sucky.

(+1)

Me Neither,  I Can't Wait Till The Next Episode.

One of my favorite Mega Man games right now!

the game looks amazing but i tried to emulate it but it throws me to a black screen but the game looks amazing 


greetings from Chile 


PS: this message is made with Google translator so sorry if the writing is not the best

Try 'RetroArch' + 'Genesis Plus GX'

(+1)

Is there a changelog for v1.1? Readme.txt doesn’t say what’s new. 

(2 edits)

Wooo, I'm really interested in it (and in a physical copy too, when you finish it... if you... "publish" physical copies ... hehehe). Regards.

(+1)

I don't really know if there's gonna be a Japanese version called Rockman Megaworld 2 as well...

(+1)

Maybe it can be an easter egg. If you boot the game with the region set to JAP, then you get Megaworld 2.

(5 edits)

I'm been playing the original Mega Man 4 after so long, and I noticed something. In Toadman's stage, the water flow that's falling during certain areas affects the jump a lot more than in The Sequel Wars. It would be interesting if that was changed to match the original Mega Man 4, you know, to add to the challenge when facing the second snail sub boss.

(+1)

This game has been great so far. There is only one minor bug i ran into. IDK if it was patched already since I was playing the 1.0 release, but if you have the air slide enabled, there are some collision problems in Dust Man's stage with the moving ceiling where you can clip inside and get crushed to death without touching the ground.

(+1)

Good remake. Any chance of Bass and Duo be playable characters too? That would make all the classic playable characters in the game.

Bass only first show up in MegaMan 7 and Duo in MegaMan 8 so I don't think that would make sense.

But I Hope They Make Mega Man 7 & 7 for the Genesis Homebrew (With Wily Wars Sprites) And I Like Playing in These Kind of Sprites.

I love these sprites as well.

Any plans for Genesis GX Wide support or MSU-MD with the Complete Works soundtracks? I thought I'd ask since when I played on GX Wide to try it, it wasn't that bad outside of the original resolution, unlike other genesis games.

And I Was Wondering, Too if I Can Make A MSU-1 Version With CPS1 or CPS2 Remixes One Time (Including Some From The Power Battle,  TheLegendofRenegade, &/or From Me) Because I Was Looking Forward to It.

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