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I played Wily Wars since I was a kid on my Mega Drive, and that's how I got to know the original trilogy, but in my country Argentina, the Sega country par excellence. And now to be able to play this, it's a trip to the past, tested on my Model 1 (Pal-N) and it works correctly. Thanks a lot. 

Acá otro argentino también jugando al Sequel Wars, cumplió ese sueño que tenía de chico de imaginarme un "Wily Wars 2" con el 4, 5 y 6 jaja

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I belive that already other people have already ask this,
but will you guys take in consideration of making even 5 and 6?

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they will make an mm5 & 6, eventually.  it's just that you have to wait a while until the creators are ready to release them and will make a new announcement for them.

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Yes, they've been in the dark for a while now and we can find 0% info about a possible release of the next episode, which is very impressive because of the internet and all.

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Hey, I've encountered a wild softlock when playing Roll vs Wily Machine attempting a basic weapon only run.
I remember I entered Wily fight, defeated the machine with the broom and the game softlocked, leaving just the big skull part on the screen and nothing else. Game was not reacting to my input.
(I dunno if it's relevant, but I remember I also paused and unpaused once before the fight)
Settings: Difficulty hard, infinite lives, disabled boss intros, default the rest.

Besides, is Roll's buster shot riffle lower than Megaman's? Because my friend reported that hitting phase 2's weak point was way harder as Roll.

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When I download the game both versions Mega Man 4 and 5 both say "Coming Soon"...can you tell me if there is a fix for this? or do I have to beat MM4 to unlock MM5 & MM6? Thank you.

The other ones ain't ready yet.

you have to wait until a new version is released that will include MM5 & MM6.  as the person earlier said before me, those games are not ready nor available yet and are still in production

Easy infinite/10 its spectacular

what's the difference between v1.0 and v1.1?

Alot of bugs fixed and a new mode in the modifiers 

Thank you

Your welcome

It's Amazing. Awesome Genesis Pallettes. Hopefully I Bet There Will Be a Power Battle Fighters Difficulty And or A Mode After All 3 Games & Wily Tower 2 (if it's there) Are Completed As a True Mega Man Fan.

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I love it

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I've already played and finished with the 3 characters this bad ass game in my girlfriend's PS3. Yet I'd like to ask for a request. Can you please make in the options that you can choose the pet partner for Megaman/Roll? So you can play also with Megaman/Tango and Roll/Rush. Thanks.

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cool

Yo awesome!!

When it's finished will you release the source code?

Anyone know why this does not work properly on an Analogue Mega SG? The game boots up, but there's no audio at all. Just a few bleeps and bloops. I am using a Mega Everdrive X5 cart. It plays fine on my model 2 original Genny. Thanks!

do you have the latest firmware for both your Mega SG console and Mega Everdrive X5 cart?  update the firmware on both of them first

Nice game. Here's my article on GamersGlobal about (in german):

https://www.gamersglobal.de/user-artikel/fangame-mega-man-the-sequel-wars

This game is good

Very lovely remake of the NES original. Our German-language review can be found in our recorded livestream starting at 05:20:09. Automatic subtitles should be available soon (switch on, if necessary). Subscription to our YouTube or Twitch channel is welcome. 🙂

Nice Fan Game!

by the way, Do you know The Krion Conquest / Magical Kids Doropie?

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Bug found: https://clips.twitch.tv/LuckySpoopyDiscBIRB-YvPukj2fRJBv5VVC

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I look forward to the Megaman 6 remake, and I wonder if there will be a Wily Tower like in The Wily Wars.

In the meantime, I'll play the Megaman 4 remake to sate my Megaman hunger. XD

And I Look Forward That if There Is, After Completing it, Hopefully It Adds a Power Battle Fighters Mode if All Completed.

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This is so amazing, everything about this is amazing. I can't wait for the next episode.

I wonder if theirs going to be a Wily Tower 2 included also.

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I wonder the same. I don't really care if they'll add extra content, because the work they're doing is already so amazing, but I would be curious if we could see a couple original bosses created by this team. The 3 bosses from The Wily Wars were kinda sucky.

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Me Neither,  I Can't Wait Till The Next Episode.

One of my favorite Mega Man games right now!

the game looks amazing but i tried to emulate it but it throws me to a black screen but the game looks amazing 


greetings from Chile 


PS: this message is made with Google translator so sorry if the writing is not the best

Try 'RetroArch' + 'Genesis Plus GX'

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Is there a changelog for v1.1? Readme.txt doesn’t say what’s new. 

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Wooo, I'm really interested in it (and in a physical copy too, when you finish it... if you... "publish" physical copies ... hehehe). Regards.

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I don't really know if there's gonna be a Japanese version called Rockman Megaworld 2 as well...

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Maybe it can be an easter egg. If you boot the game with the region set to JAP, then you get Megaworld 2.

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I'm been playing the original Mega Man 4 after so long, and I noticed something. In Toadman's stage, the water flow that's falling during certain areas affects the jump a lot more than in The Sequel Wars. It would be interesting if that was changed to match the original Mega Man 4, you know, to add to the challenge when facing the second snail sub boss.

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This game has been great so far. There is only one minor bug i ran into. IDK if it was patched already since I was playing the 1.0 release, but if you have the air slide enabled, there are some collision problems in Dust Man's stage with the moving ceiling where you can clip inside and get crushed to death without touching the ground.

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Good remake. Any chance of Bass and Duo be playable characters too? That would make all the classic playable characters in the game.

Bass only first show up in MegaMan 7 and Duo in MegaMan 8 so I don't think that would make sense.

But I Hope They Make Mega Man 7 & 7 for the Genesis Homebrew (With Wily Wars Sprites) And I Like Playing in These Kind of Sprites.

I love these sprites as well.

Any plans for Genesis GX Wide support or MSU-MD with the Complete Works soundtracks? I thought I'd ask since when I played on GX Wide to try it, it wasn't that bad outside of the original resolution, unlike other genesis games.

And I Was Wondering, Too if I Can Make A MSU-1 Version With CPS1 or CPS2 Remixes One Time (Including Some From The Power Battle,  TheLegendofRenegade, &/or From Me) Because I Was Looking Forward to It.

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feels legit. struggling to avoid getting hit, just like the orginals. xD

thanks for the infinite lives. i'll get good at this even if it kills me. lol


nice work on this! very impressed.

I had post it in my other channel. 

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This project is awesome, thanks for create it. I'm playing it in emulador. But I have a problem to run this game in the last model of TecToy Mega Drive (AKA Mega Drive 2017) based in RedKid 2500 chip, it doesn't run at all, just status in black screen. It's possible to make the game compatible with this console?

hard to say.
but the TecToy Mega Drive was discontinued this year 2023.
https://old.reddit.com/r/SEGAGENESIS/comments/1434d2a/sega_genesis_is_officially...

Could there be a way to select any stage in an ALL CLEAR data?

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In each game, Free Play is available once you completed that game.

Awww yes!

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When will Mega Man be released for the CD32 ?   :)

Wow! That's a good question!

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That would really be a highlight, Mega Man for the Amiga CD32. Maybe even with CD Audio ... 

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Good remake, but would it be possible for Protoman to hold his shield up when he is holding still, like in Mega Man: Powered Up?

Also, is there a way to change midifiers without having to start a new game? And is there a way to delete a save slot?

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excellent game that you made, I leave you a video that AfterGame made reviewing your game in Spanish. I hope to see more games in the Mega Man saga. Regards

Excellent work, professional thing, congratulations. But I would like to know if: 1) Will there be a 'Wily Tower 2'? 2) Aren't you afraid of receiving a notification from Capcom to stop and close the project?

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Hi WoodFrog and Team. 

First, I have to congratulate you on the game. As a Mega Man fan, I have to say that the game looks great. I come here because I represent a large Brazilian Mega Man community on Facebook, Mega Man FãsBR. We'd like to invite you (you and the team) to the community to talk to the Brazilian fans who are also loving the game. We will have a mediator who will translate the questions and answers. If you are interested in talking and promoting your game in our community, talk to me. We are happy to have you in our community. Thanks you and congratulations!   The  Mega Man Fãs BR

Man thank you and your team for this release. This is one of the best fanmade Megaman game ever! I have encountered small issues and bugs (I guess). How can I report them to you?

I will wait for the MM5 and MM6 release patiently!

Did you ever consider making MM7 with same graphics on Genesis?

Funny you say that; Synthetekh is actually planning this as well, long ago.

http://acmlm.kafuka.org/board/thread.php?id=8693

So Do I Need to Wait for Them Patiently! This Will Make It Like PSX Complete Works as a True Mega Man Trilogy for Mega Drive.

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